Track 2 : Health, Knowledge, Learning

screen-shot-2016-10-18-at-10-51-38-amTrack 2 explores the themes of Health, Knowledge, and Learning and may include

•Advanced Personalised Learning

•Enhancing Virtual Reality

•Delivering tools of Scientific Discovery

•Reverse Engineering the Brain

•Better Medicines

•Advancing Heath Informatics

•Aging

Some suggestions so far include :

Rural Schools in developing countries

Cheap Tech to bring equality in education

Double Burden of malnutrition

AI to deliver mass scale education

AI to deliver mass scale health

Food insecurity in low-income families

Evolved psychological biases

Social Inclusion for people with disabilities

Simin Maleknia – using marine organisms to concentrate / purify precious metals from contaminated fresh / sea water.

Bioaccumulation of antibiotics in live stock

Bioaccumulation of heavy metals and other toxins

Increasing capacity to facilitate change

Your ideas and disciplinary perspectives are welcome

• Do you have great ideas?

• Does your research / work / passion project have the potential to solve big issues ?

• Are you wanting to put your skills, knowledge, and enthusiasm to good use?

• Looking for other like minded people to work with?

• Want to learn innovation, human centred design and entrepreneurial techniques?

• Interested in trying new techniques to extend your skill base?

Join us by registering https://www.eventbrite.com.au/e/engineering-disruption-track-2-health-knowledge-and-learning-tickets-28672838231

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